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🥝 Audio Programmer

Sony Interactive Entertainment | london, United-Kingdom | Posted May 29, 2026

Job Description

Role overview:

Reporting to the group Technical Director, the Audio Programmer will provide tool development and technical system design & implementation for PlayStation Studios audio tools and technology department. Working across an array of PlayStation Studios interactive titles, the role will involve game code, middleware and plugin development along with offline tool development. It will also mean interfacing with multiple teams such as R&D, platform, game teams, QA and more across the globe.

What you’ll be doing:

  • Design of audio tools for sound design and music team.
  • Process tools to drive automated build systems.
  • Audio processing plugins for audio engines.
  • Linking of game systems to audio engine.
  • Linking game system authoring tools to sound design tools.
  • Complex new audio engine features.
  • Driving the planning, documenting and implementing all relevant audio systems in coll...

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