As Principal Technical Artist you are expected to hold a wealth of knowledge in dealing with the technical issues around content creation for video games. Have a proven track record of resolving the most complex and broad-reaching challenges in relationship to content construction and take an active role in developing and maintaining pipelines, while also supporting the team to deliver cutting edge visuals.
Key Responsibilities
- Oversees game performance, defines technical limits, tracks and communicates performance statistics and ensures the relevant teams adhere to these targets.
- Extensive knowledge of game engines like Unreal and previous experience working with proprietary engines including creation of new tools to support content creation or pipeline development.
- Works with art and tech art leadership with regards to planning and implementing solutions that support content creation and enhance visual quality with performance in mind...